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- | ====== Miranda ====== | + | ====== Paradise Veil ====== |
- | Miranda is a game world that I started at [[http://www.purdue.edu/|Purdue University]] in January 1991 and ran continuously for two years when I took a hiatus after moving to [[wp>Cincinnati]]. Eventually I restarted the world with a new gaming group and ran continuously until 1998 when I began to interleave my fantasy stories with other games. However, I kept this game world alive because of the fantastic stories that have taken place here. | + | This [[wp>Steampunk]] campaign was built around a realm of fallen magic and increasingly powerful industrial might. This was not the clean industry of Space Opera stories, but instead the meat-grinders of the industrial revolution. The campaign takes place on what used to be and eden for the five godly races: Humans, Elves, Dwarves, Halflings, and Gnomes. Their island was divided by their Creator so that each would have their domain, which they were the caretakers. Surrounding the island was a solid fogbank, "The Veil" that they never must enter. |
- | I originally ran the game under [[http://herogames.com|HERO 4th Edition]] from 1991 until 1998. At that time I wanted to run more of a low fantasy game so I dabbled in HARN, Fuzion, and even my heavily modified version of Chivalry and Sorcery - in the end none of these satisfied me and so in 2011 I decided to move in a different direction and include a more story-telling system called FATE. I am currently using a slightly modified version of Legends of Anglerre and am very happy with the outcome so far. | + | As these things go, the races grew in power and eventually ventured into the unknown. Their ships came back, but crew by monsters and led by demons. Their world fell into chaos and blood and the pure magic of the realms was corrupted. They fought the demons back, but at a terrible costs not only in lives, but the very soul of the land. From these ashes arose a powerful church to keep the people on the righteous path. |
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+ | Over time this church has itself become corrupted and the people of the land have new-found power in oil and coal. The godstones which once provided pure power have been consumed by the machines of an industrial age. Steam, not magic, is the new power of the land and anyone can use it. | ||
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+ | Into this world, the Creator calls forth new heroes from the five races. These heroes will shine the beacon of hope in the dark places and root out the demons that have become a hidden part of the world. They will lift up the people that have been ground under by the might of industry and once again give them purpose. The lost art of the godstones will be once again given to the people so that they may benefit from their creator's gifts. | ||
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